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Understanding 3D Animation Using Maya

 Taschenbuch
Besorgungstitel | Lieferzeit:3-5 Tage I
ISBN-13:
9780387001760
Einband:
Taschenbuch
Seiten:
313
Autor:
John E. Park
Gewicht:
672 g
Format:
244xx mm
Sprache:
Englisch
Beschreibung:

From the contents:
- Essential skills.- Refinements.- Intermediate skills.- Adding character.- Wiring things up.- Bringing it all together.- Index.
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users.
Topics and features:
- Proven method that emphasizes preliminaries to every chapter
- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques
- Skills reinforced with tutorials and chapter projects
- Real-world experience distilled into helpful hints and step-by-step guides for common tasks

From the contents:
- Essential skills.- Refinements.- Intermediate skills.- Adding character.- Wiring things up.- Bringing it all together.- Index.
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users.
Topics and features:
- Proven method that emphasizes preliminaries to every chapter
- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques
- Skills reinforced with tutorials and chapter projects
- Real-world experience distilled into helpful hints and step-by-step guides for common tasks
Autor: John E. Park
ISBN-13:: 9780387001760
ISBN: 038700176X
Verlag: Springer, Berlin
Gewicht: 672g
Seiten: 313
Sprache: Englisch
Sonstiges: Taschenbuch, 244xx mm, 300 SW-Abb., 18 Farbabb.,