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Autor: Rex Van der Spuy
ISBN-13: 9781430247166
Einband: Taschenbuch
Seiten: 732
Gewicht: 1434 g
Format: 236x189x42 mm
Sprache: Englisch
Learning HTML and CSS Learning JavaScript Your First Games Creating a Game World Making Maps Objects and Animation Game Sprites Bumping Into Things Making Video Games Making Bigger Games Physics and Platform Games Advanced Character Control
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to finish. You'll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.
Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You'll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here.

Focused and friendly introduction to making games with HTML5.
Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters.
Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.
Autor: Rex Van der Spuy
Rex van der Spuy is a freelance multimedia designer specializing in Flash game design, interface design and ActionScript programming, as well as standards-based XHTML+CSS+DOM website design.

He migrated to the multimedia industry from an earlier career in film and television, having graduated with a BFA in Film/Video from York University (Toronto) in 1993 and spending a number of years working as an independent producer and freelance cameraman. He has designed Flash games and done interactive interface programming for clients such as Agency Interactive (Dallas,) Scottish Power (Edinburgh,) DC Interact (London,) Draught Associates (London) and the Bank of Montreal (Canada.) He also builds game engines and interactive interfaces for museum installations for PixelProject (Cape Town.) In addition, he taught advanced courses in Flash Game Design and Shockwave 3D Game Design for the Canadian School of India (Bangalore, India) and produced two online guide books to Flash Game Design and ActionScript programming (available for free download from his website, kaleidoscope-multimedia.com.)

Rex is a also a proponent of standards-based, W3C compliant accessible XHTML coding. He has produced hand-coded websites for Meon Villa, Conran Events, Apax.com, the British-German Association (UK) and the Europan 8 architecture competition all meeting strict W3C guidelines and accessibility requirements.

In his spare time, Rex has done a considerable amount of technical and fiction writing and maintains a semi-professional musical career as a performer on the sitar. Rex currently divides his time equally between Canada, India and South Africa and works on consulting and software development projects for clients in India, North America and the UK.
Autor: Rex Van der Spuy
ISBN-13:: 9781430247166
ISBN: 1430247169
Verlag: Springer, Berlin, Apress
Gewicht: 1434g
Seiten: 732
Sprache: Englisch
Auflage 1st ed.
Sonstiges: Taschenbuch, 236x189x42 mm, XXVI, 752 p.